Name of Obligation’s free-to-play battle royale Warzone 2.0 has an airborne problem. In line with one redditor’s January 4 submit, a glitch is inflicting assault helicopters to blow up out of the blue, spelling immediate dying for the participant.
“Small dev workforce guys,” the submit says sarcastically, referencing the three,000 Activision workers reportedly working solely on Name of Obligation titles, regardless of the franchise’s fixed glitching. The Reddit video itself is brief and, at first, innocuous—the participant flies a helicopter usually till seeming to faucet an invisible wall. Then, the helicopter promptly dissolves into flames.
Learn Extra: Warzone Devs: ‘We Fucked Stuff Up. We Broke It.’
“DID YOU JUST GET HIT BY A TREE BRO??” one remark says, saying they noticed an analogous “invisible hit field within the air problem” in an older Warzone clip. “This firm [keeps] on making the identical precise errors.” Activision builders declined to remark.
“Tbf helis are scorching rubbish on this warzone,” says one other remark. “I’ve blown one up simply touchdown close to a constructing and my blades clipped the sting. They really feel jank af and heavy as hell.” Throughout the final month, gamers have additionally seen helicopters phasing fully by means of partitions, and have been so disillusioned with Warzone 2.0’s impervious heavy choppers that the sport’s builders disabled it on December 16.
Warzone 2.0’s most up-to-date patch went out shortly earlier than that, on December 14, although different complaints of random shadowbans and disappearing icons for care bundle loadout drops would possibly necessitate one other one quickly.
This week’s playlist update consists of third-person battle royale for duos and mini royale for trios. The builders additionally mounted a bug that increased trio battle royale loadout prices to $32,000—they returned the worth to its original $24,000. Sounds good, on the bottom.